Notices tagged with journal
Notices
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#alert #journal #FB #VWs #SL #motivation #education -- Computers in Human Behavior Volume 27, Issue 6, Pages 2067-2418 (November 2011) ----- 25. Teaching presence and regulation in an electronic portfolio Original Research Article Pages 2284-2291 M. Eulalia Torras, Rosa Mayordomo Highlights ► Modest levels of cognitive achievement associated with self-regulation are found. ► This study focus on the techno-pedagogical support and on the regulation process. ► Results show patterns of hetero-regulation and self-regulation. 26. Social and attitudinal determinants of viral marketing dynamics Original Research Article Pages 2292-2300 Carmen Camarero, Rebeca San José Highlights ► Viral dynamics is determined by the individual’s social capital and prior attitudes. ► Connectedness in the email network does not impact viral dynamics. ► Integration in the email network favors receiving and forwarding messages. ► Close relationships encourage opening and forwarding messages. ► The attitudes towards viral messages are critical to opening-forwarding messages. 27. Learning demand and job autonomy of IT personnel: Impact on turnover intention Original Research Article Pages 2301-2307 Sheng-Pao Shih, James J. Jiang, Gary Klein, Eric Wang Highlights ► Job-demand control theory adds interaction terms to IT worker turnover models. ► IT Job autonomy and IT job learning demands interact to impact motivation and exhaustion. ► Turnover intention is reduced with an increase to learning motivation. 28. Examining users’ preferences towards vertical graphical toolbars in simple search and point tasks Original Research Article Pages 2308-2321 Rafał Michalski Highlights ► Users’ preferences expressed towards toolbar-like graphical structures are examined. ► Both objective and subjective measures were employed. ► Users comparatively fast change their attitudes according to the experience gained. ► Different groups of behavior were identified before and after performing tasks. 29. Facebook as a toolkit: A uses and gratification approach to unbundling feature use Original Research Article Pages 2322-2329 Andrew D. Smock, Nicole B. Ellison, Cliff Lampe, Donghee Yvette Wohn Highlights ► We test motivational predictors of the use of specific Facebook features and overall use of Facebook. ► Different motivations for using Facebook predict the use of different features. ► Motivations for the general use of Facebook differ from motivations for the use of specific features. ► Granular approaches to studying Facebook use reveal patterns otherwise hidden when only general use is studied. 30. Team shared mental model as a contributing factor to team performance and students’ course satisfaction in blended courses Original Research Article Pages 2330-2338 Tristan E. Johnson, Ercan Top, Erman Yukselturk Highlights ► Examines shared mental model, team performance, and course satisfaction change. ► SMM and course satisfaction changed over time but not statistically significant. ► Team performance increased significantly over the courses. ► Teammates and task attitudes closely linked with performance and satisfaction. 31. The change in user and IT dynamics: Blogs as IT-enabled virtual self-presentation Original Research Article Pages 2339-2351 Jinyoung Min, Heeseok Lee Highlights ► We investigate how self-concept influences the virtual self-presentation behavior. ► We tested the research model and hypotheses with data collected from 312 bloggers. ► Self-concept affects IT-enabled virtual self-presentation and the use of IT artifacts. ► Our findings provide the new perspective of heterogeneous IT user concept. 32. The effects of collective MMORPG (Massively Multiplayer Online Role-Playing Games) play on gamers’ online and offline social capital Original Research Article Pages 2352-2363 Zhi-Jin Zhong Highlights ► Collective MMORPG play positively influences gamers’ online social capital. ► Collective MMORPG play elicits positive impact on offline civic engagement. ► Effect of collective play on offline bonding social capital is not significant. ► Effect of collective play on offline bridging social capital is not significant. ► Effect of online social capital on offline social capital is not significant. 33. m-Brand loyalty and post-adoption variations for the mobile data services: Gender differences Original Research Article Pages 2364-2371 Ya-Ching Lee Highlights ► The author extends the value brand model in assessing post-adoption intentions for the MDS. ► Post-adoption intentions are positively and directly influenced by intangible attributes. ► Product deliverables and intangible attributes indirectly affect post-adoption intentions. ► Moderating effects of gender differences on post-adoption intentions are found. 34. Mediating roles of self-presentation desire in online game community commitment and trust behavior of Massive Multiplayer Online Role-Playing Games Original Research Article Pages 2372-2379 Seung-bae Park, Namho Chung Highlights ► We model on users self-presentation in Massive Multiplayer Online Role-Playing Games (MMORPGs). ► Game design quality, interactivity and personal innovativeness are antecedents of self-presentation. ► Interactivity in MMORPGs has the biggest impacts on self-presentation. ► Personal innovativeness and game design quality also are influential. ► Self-presentation desire caused trust of online games and eventually led to even stronger commitments to gamers. 35. Social evaluations of embodied agents and avatars Original Research Article Pages 2380-2385 Rosanna E. Guadagno, Kimberly R. Swinth, Jim Blascovich Highlights ► We examined social evaluations of women’s interactions with digital humans. ► Women interacted with a virtual “peer counselor” who smiled or not. ► Smiling affected social evaluations that varied by participants’ beliefs. ► Smiling enhanced social evaluations for agents but degraded them for avatars. ► People’s beliefs alone, not actual differences, can impact social evaluations. 36. Does online psychological test administration facilitate faking? Original Research Article Pages 2386-2391 Rachel Grieve, Hidee Tania de Groot Highlights ► We examined whether online or traditional test administration influences fakability. ► Administration mode did not influence scores when faking good. ► Administration mode did not influence scores when faking bad. ► Online and pen-and paper presentation appear equivalent when an individual is faking. ► Future research should investigate other measures and faking scenarios. 37. Computer skills instruction for pre-service teachers: A comparison of three instructional approaches Original Research Article Pages 2392-2400 Joyce Hwee Ling Koh Highlights ► Three approaches of computer skills instruction increased computer self-efficacy. ► Independent problem-solving had the largest effects on computer self-efficacy. ► Teachers were more motivated when independent problem-solving was used. ► Technology integration self-efficacy increased with mastery experiences. 38. Ethical decision-making in the Internet context: Development and test of an initial model based on moral philosophy Original Research Article Pages 2401-2409 Cheolho Yoon Highlights ► An ethical decision-making model was proposed based on moral theories. ► Four scenarios were developed. ► The five moral philosophy variables affected ethical judgment. ► Justice, utilitarianism, and ethical judgment affected behavioral intentions. Short Communication 39. Using eye-tracking technology to investigate the redundant effect of multimedia web pages on viewers’ cognitive processes Pages 2410-2417 Han-Chin Liu, Meng-Lung Lai, Hsueh-Hua Chuang Highlights ► Using voice-over reduced viewers’ cognitive load levels. ► Viewers were likely to filter out redundant onscreen text information. ► Viewers viewed pictorial information globally with a voice-over description.
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#alert #journal #FB #VWs #SL #motivation #education 2 of 3 ----- 13. Exploring the value of purchasing online game items Original Research Article Pages 2178-2185 Bong-Won Park, Kun Chang Lee Highlights ► We develop a new construct – the “integrated value of purchasing game items”. ► This integrated value affects users’ intention to purchase game items. ► Character identification is related to the intention to purchase game items. 14. A comparative study of four input devices for desktop virtual walkthroughs Original Research Article Pages 2186-2191 J.-F. Lapointe, P. Savard, N.G. Vinson Highlights ► We compare four travel techniques for desktop virtual walkthroughs. ► Each travel technique uses a different input device and we used a directed search task. ► The four input devices are: mouse, keyboard, joystick, gamepad. ► The mouse interface reduces time, travel distance compared to the other techniques. ► The gamepad interface increases the number of collision with the environment. 15. Employee job attitudes and organizational characteristics as predictors of cyberloafing Original Research Article Pages 2192-2199 Benjamín Liberman, Gwendolyn Seidman, Katelyn Y.A. McKenna, Laura E. Buffardi Highlights ► Job attitudes of job involvement and intrinsic involvement negatively related to cyberloafing. ► Perceived cyberloafing of one’s coworkers positively related to cyberloafing. ► Managerial support for internet usage positively related to cyberloafing. ► Employee attitudes towards cyberloafing positively related to cyberloafing. ► Participation in non-Internet loafing behaviors positively related to cyberloafing. 16. Media multitasking and the effectiveness of combining online and radio advertising Original Research Article Pages 2200-2206 Hilde A.M. Voorveld Highlights ► I examine effects of combining banners and radio ads during media multitasking. ► In an experiment, participants were exposed to banners, radio ads, or both. ► Regarding affective and behavioral effects, combining online and radio ads was best. ► Regarding cognitive reactions, combining media is not better than using banners alone. ► Multitasking interfered with the ability to recall and recognize auditory information. 17. Smartphones as smart pedagogical tools: Implications for smartphones as u-learning devices Original Research Article Pages 2207-2214 Dong-Hee Shin, Youn-Joo Shin, Hyunseung Choo, Khisu Beom Highlights ► The factors influence users to use smartphones as a ubiquitous learning tool. ► A modified unified theory of acceptance and usage technology model is used. ► The results reveal the possibility of a smartphone as an enabler of u-learning. 18. Antecedents of an experienced sense of virtual community Original Research Article Pages 2215-2223 Lisbeth Tonteri, Miia Kosonen, Hanna-Kaisa Ellonen, Anssi Tarkiainen Highlights ► Reading and posting messages in virtual communities have a positive impact on sense of virtual community. ► The expected benefits of reading and posting messages are different. ► Reading messages is mainly driven by the expectation of cognitive benefits. ► Posting messages is driven by the anticipation of both social and personal integrative benefits. 19. The role of social motivations in e-learning: How do they affect usage and success of ICT interactive tools? Original Research Article Pages 2224-2232 Blanca Hernandez, Teresa Montaner, F. Javier Sese, Pilar Urquizu Highlights ► Social motivations determine e-learners’ attitude and their degree of usage of ICT interactive tools. ► Social influence and altruism are the most important social motivations. ► Recognition by the instructor exerts a positive effect on e-learners’ attitude. ► Sense of community and recognition by peers do not influence e-learners’ behavior. 20. I trust not therefore it must be risky: Determinants of the perceived risks of disclosing personal data for e-government transactions Original Research Article Pages 2233-2242 Ardion Beldad, Menno de Jong, Michaël Steehouder Highlights ► Trust in government organizations is negatively related to privacy risk perceptions. ► Personal data sensitivity strongly determines privacy risk perceptions. ► Level of Internet experience does not influence privacy risk perceptions. 21. The links that bind: Uncovering novel motivations for linking on Facebook Original Research Article Pages 2243-2248 Kanghui Baek, Avery Holton, Dustin Harp, Carolyn Yaschur Highlights ► 217 Facebook users’ primary motivation for linking on Facebook is information sharing. ► They also post links for convenience and entertainment, pass time, interpersonal utility, control, and promoting work. ► Users who desire to share information are more likely to post links on Facebook. ► Users with higher education who desire to share information are more likely to post news links. ► Users who are interested in promoting their work post job-related links. 22. A semantic analysis approach for assessing professionalism using free-form text entered online Original Research Article Pages 2249-2262 Roger Blake, Oscar Gutierrez Highlights ► We develop a conceptualization of professionalism from a known theoretical construct. ► We show a semantic method to measure the professionalism of free-form text responses. ► We demonstrate that method for assessing a professional development program. 23. Error analysis of task performance with laptop in vibration environment Original Research Article Pages 2263-2270 Ramasamy Narayanamoorthy, V. Huzur Saran Highlights ► Detailed study on the effect of vibration on accuracy of object selection task. ► Reports the effect of object sizes and its positions on accuracy of task under vibration. ► Multi-axis, higher magnitude vibration, and smaller size objects induce more errors. ► The effects of angle of approach are sensitive to mouse movement direction. 24. Conceptualizing personal web usage in work contexts: A preliminary framework Original Research Article Pages 2271-2283 Sunny Jung Kim, Sahara Byrne Highlights ► We investigate non-work-related internet usage in work contexts. ► Personal web usage (PWU) is an umbrella concept of this social phenomenon. ► PWU, cyberloafing, and non-work-related computing are relatively positive concepts. ► We develop three types of internet deviant behavior scales. ► We construct a framework of personal web usage in work contexts.
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#alert #journal #FB #VWs #SL #motivation #education 1 of 3 ----- Computers in Human Behavior Volume 27, Issue 6, Pages 2067-2418 (November 2011) 1. Editorial Board / Publication information Page IFC Review 2. A meta-analysis of e-learning technology acceptance: The role of user types and e-learning technology types Review Article Pages 2067-2077 Boštjan Šumak, Marjan Heričko, Maja Pušnik Highlights ► We synthesize existing e-learning acceptance literature. ► TAM is the most common theory in e-learning acceptance literature. ► We conduct a meta-analysis of the causal effect sizes for TAM-related paths. ► User and technology related factors have a moderating role in several paths. ► PEOU and PU influence user’s ATU similarly for different user and e-learning types. Regular Articles 3. Fostering sharing of unshared knowledge by having access to the collaborators’ meta-knowledge structures Original Research Article Pages 2078-2087 Tanja Engelmann, Friedrich W. Hesse Highlights ► An empirical study was conducted in a computer-supported collaborative setting. ► Seeing the partners’ meta-knowledge structures is helpful for distributed groups. ► It fosters sharing, processing, and applying of unshared knowledge. ► However, it is not sufficient to increase collaborative problem-solving. 4. Teenagers in social virtual worlds: Continuous use and purchasing behavior in Habbo Hotel Original Research Article Pages 2088-2097 Matti Mäntymäki, Jari Salo Highlights ► Millions of teenagers actively participate in social virtual worlds. ► Teenagers’ participation in social virtual worlds is strongly driven by their intrinsic motivation. ► Purchasing virtual items results from sustained participation and perceived network externalities. ► Attitude is a surprisingly weak predictor of teenagers’ usage of social virtual worlds. 5. Providing assistance to older users of dynamic Web content Original Research Article Pages 2098-2107 Darren Lunn, Simon Harper Highlights ► We highlight a tool designed to assist older users interacting with Web 2.0 content. ► We evaluate the tool with users. ► Some users perceive themselves to be better at using technology than they are. ► Technology can assist users when interacting with dynamic content. ► Involving users can lead to tools users think they want rather than tools they need. 6. Computer based assessment: Gender differences in perceptions and acceptance Original Research Article Pages 2108-2122 Vasileios Terzis, Anastasios A. Economides Highlights ► Gender differences regarding computer based assessment’s acceptance are examined. ► Perceived Ease of Use and Perceived Playfulness are the most important variables for women. ► Perceived Playfulness and Perceived Usefulness are the most important constructs for men. ► This model explains approximately 50% of the variance of behavioural intention for each gender. 7. Interactive gaming reduces experimental pain with or without a head mounted display Original Research Article Pages 2123-2128 Nakia S. Gordon, Junaid Merchant, Catherine Zanbaka, Larry F. Hodges, Paula Goolkasian Highlights ► Virtual gaming decreased subjective pain relative to positive emotion induction. ► Virtual gaming was equally effective whether presented on a HMD or blank wall. ► Virtual gaming is likely effective because of engagement in environment 8. Effects of IS characteristics on e-business success factors of small- and medium-sized enterprises Original Research Article Pages 2129-2140 Li-Min Chang, She-I Chang, Chin-Tsang Ho, David C. Yen, Mei-Chen Chiang Highlights ► System quality indicates a positive effect on computer self-efficacy. ► Both system quality and service quality have a strong impact on outcome expectations. ► Computer self-efficacy causes positive impact on outcome expectations. ► Outcome expectations is significantly correlated to user satisfaction. 9. The interaction effects of familiarity, breadth and media usage on web browsing experience Original Research Article Pages 2141-2152 Jengchung Victor Chen, Chinho Lin, David C. Yen, Kyaw-Phyo Linn Highlights ► We model 2 × 2 × 2 experimental design with content familiarity, site bread, and media richness in the website systems. ► Both main effects and the interaction effects of the experimental factors are significant. ► Website design should not be solely focus on one factor. ► Should assort all of the factors accordance with the objective of business. 10. A study on the goal value for massively multiplayer online role-playing games players Original Research Article Pages 2153-2160 Yu-Ling Lin, Hong-Wen Lin Highlights ► The study illustrates the values of massively multiplayer online role playing games (MMORPGs) players. ► We drew on the Means-end Chains (MECs) model as a theoretical basis. ► Content analysis was used to analyze the “Attribute-Consequence-Value” for MMORPGs players. ► We show how a value can be related to a MMORPGs’ consequence. ► The structures of values are set up by hierarchical value map. 11. The mediator role of self-disclosure and moderator roles of gender and social anxiety in the relationship between Chinese adolescents’ online communication and their real-world social relationships Original Research Article Pages 2161-2168 Jin-Liang Wang, Linda A. Jackson, Da-Jun Zhang Highlights ► We examined the predictive effect of online communication on self-disclosure. ► We examined if gender and social anxiety affect this predictive effect. ► Gender moderates the relationship between online communication and self-disclosure. ► Anxiety moderates online communication’s predictive effect on self-disclosure. 12. Introducing synchronous e-discussion tools in co-located classrooms: A study on the experiences of ‘active’ and ‘silent’ secondary school students Original Research Article Pages 2169-2177 Christa S.C. Asterhan, Tammy Eisenmann Highlights ► We report on an in vivo classroom study that compared secondary school students experiences with face-to-face and computer-mediated, synchronous formats for critical debate. ► Overall, synchronous online discussion format are found to have several advantages over their face-to-face counterparts, in particular in the social-interactive realm. ► Differences were found between students that are usually active or inactive in F2F classroom discussion formats. ► Students that are usually inactive in F2F discussions showed a stronger preference for the online format on most academic and social-interactive dimensions.
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#open-access #journal ----- Novel noise? A systems-theoretical approach to Twitter Richard Wigley (City University London) Abstract This paper explores instances where communication using the medium of Twitter is shown to be in tension with communicative codes of the mass media and law, and asks whether the micro-blogging service can be described as a novel system of communication. Utilising Niklas Luhmann’s systems-theoretical approach to sociological analysis to analyse specific cases, the paper assesses Twitter’s potential stability as a social system based on communication. Evidence regarding the basic conditions of system formation is sought in three cases where Twitter may be identified as a conduit for communication resulting in action or dissent. In asking whether Twitter fulfils the properties required for system formation, this paper suggests that Luhmann’s systems theory provides a valuable framework for deeper analysis of social media tools. Key words Twitter, Luhmann, Systems Theory ----- http://culturalpolicyjournal.org/current-issue/%EF%BB%BFnovel-noise/
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#journal #socialmedia #twitter #open-access ----- http://culturalpolicyjournal.org/ ----- This special issue of Cultural Policy, Criticism and Management Research explores the enduring fascination with the idea of novelty through the lens of new media. The brand names in the discourse are familiar: Twitter, Facebook, Google, Digg, Tumblr, MySpace, to name a few. But these buzzwords reveal more than their commercial application. Critical analyses of these tools reveal ongoing dialogue and tensions between technology, culture and society. As these vectors – with ever-shifting contours, contested meanings and competing claims – overlap, they raise important questions about what can be claimed by ‘new media’ and why and how this term maintains currency and power within the social realm. Through an interdisciplinary framework, this volume investigates new media by asking just what it is – to borrow from Raymond Carver (1982) – that we talk about, when we talk about the new. For, as Roger Silverstone made clear, ‘[i]t is easy to be seduced by the simplicity and the significance of novelty. It is easy to misread the signs. Novelty is, however, at this point, our problem’ (1999: 10). This is to say that the new is never without precedent, nor is it ever completely innocent. The present bears imprints of the past, whether linear or otherwise. History exists in the now; it informs challenges to the present as much as it teases out narratives of a given future. Yet novelty’s conceptual value lies not in its referential relationship to what was. Instead, the problem of the new is the problem of making sense of shifting logics of being – logics that hold out the promise (or the threat) of reconfiguring structures of knowledge and experience. It is a problem of contextualising and understanding change within continuity. In questioning new media, the articles in this journal resist the urge to fetishise novelty and choose instead to unpack the ‘new’ and demonstrate how it can act as a lever of both transformation and stability. To be clear, new media have not made their predecessors obsolete. They have simply absorbed older media into the fold, and in this sense, the challenge of New Media? Re-imagining Technology, Culture and the Social is to reconcile technological innovation with new media’s deep historicism. Thus, Richard Wigley uses systems theory to investigate Twitter’s value to deliberative dialogue; Judith Townend documents the impact of social media on news publishing and implications for the law; Dong-Hyun Song writes about internet governance and online activism in South Korea; Jowan Mahmod explores how youth in the Kurdish diaspora perform identity online; Jenny Kidd examines the relationship between new media and democracy; and Zeena Feldman locates Georg Simmel’s stranger in the world of social media. With contributions from the humanities and social sciences, this collection of essays contributes to wider discussions about how media platforms and communication tools impact social, spatial and cultural spheres of meaning and practice. It offers a variety of interventions for readers to consider, comment on, and indeed, question. Zeena Feldman Editor, Cultural Policy, Criticism and Management Research References Carver, R. (1982) What We Talk About When We Talk About Love. London: Collins. Silverstone, R. (1999) ‘What’s new about new media?’, New Media & Society 1(1): 10-12.
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#journal ----- Discourse, Context & Media. (new journal alert from Elsevier)--- The mechanisms and contexts of human communication are rapidly changing in the face of new domains of interaction, new technologies, and new global cultures. Contemporary forms of discourse often involve interaction with and through a plethora of technologies. These mechanisms and contexts provide both new artefacts of study and new tools for discourse analysts. Discourse, Context & Media is an international journal dedicated to exploring the full range of contemporary discourse work. It provides an innovative forum to present research that addresses all forms of discourse theory, data and methods - from detailed linguistic or interactional analyses to wider studies of representation, knowledge and ideology. The journal overtly seeks empirical contributions as well as papers that address the theoretical and methodological debates within discourse studies. Such approaches include, but are not limited to: conversation analysis; ethnomethodology; discursive psychology; critical discourse analysis; and sociolinguistics. The journal seeks to explore the challenges and opportunities provided to discourse scholars by digital media. Such media provide opportunities for new forms of data to be analysed, allow rethinking of existing theories and encourage the development of new models of interaction. Discourse, Context & Media is especially interested in contributions that make use of innovative methods and media for the analysis and presentation of data. ----- Editor: Simeon Yates ----- http://www.elsevier.com/wps/find/journaldescription.cws_home/726300/description?
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#journal #research ----- Small Group Research Small Group Research (SGR), peer-reviewed and published bi-monthly, is an international and interdisciplinary journal presenting research, theoretical advancements, and empirically supported applications with respect to all types of small groups. SGR, a leader in the field, addresses and connects three vital areas of study: the psychology of small groups, communication within small groups,and organizational behavior of small groups. Impact Factor: 1.148 Ranked: 29 out of 56 in Psychology, Social,73 out of 140 in Management and 38 out of 67 in Psychology, Applied Source: 2010 Journal Citation Reports® (Thomson Reuters, 2011) OnlineFirst (Forthcoming articles published ahead of print) Current Issue: August 2011 All Issues February 1970 - August 2011
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#nursing #journal ----- New Rochelle, NY, July 13, 2011–Mary Ann Liebert, Inc. announces the launch of Games for Health: Research, Development, and Clinical Applications (G4H) , a new, peer-reviewed journal dedicated to the development, use, and applications of game technology for improving physical and mental health and well-being. The Journal breaks new ground as the first to address this emerging, widely-recognized, and increasingly adopted area of healthcare. Published bi-monthly, Games for Health: Research, Development, and Clinical Applications will be released in fall 2011. Games are rapidly becoming an important tool for improving health behaviors ranging from healthy lifestyle habits and behavior modification to self-management of illnesses and chronic conditions to motivating and supporting physical activity. Commonly used applications include mobile phone-delivered games that track daily exercise and “exergames” that require physical exertion in order to play (e.g., on platforms such as the Nintendo Wii, Sony PlayStation Move, and Xbox Kinect). Games are also increasingly used to train healthcare professionals in methods for diagnosis, medical procedures, patient monitoring, as well as for responding to epidemics and natural disasters. Billions of dollars and immeasurable hours of research and development are being invested in developing and employing sophisticated software and technologies that deliver tailored, personalized game-based healthcare interventions. Games for Health: Research, Development, and Clinical Applications will provide a print and online forum for peer-reviewed research articles, new system and game reviews, field news and reports, convention and event announcements, book reviews, and point-counterpoint discussions to support professionals in the field. “This research journal will be an authoritative and influential resource for decision makers who purchase, use, prescribe, recommend, design, publish, fund, or invest in digital games for health, and it will serve our research field and its related academic disciplines in many valuable ways,” according to Debra Lieberman, PhD, Director of the Health Games Research national program at the University of California, Santa Barbara. “The Journal will be a starting point for anyone interested in the research and design of health games that integrate well-tested, evidence-based behavioral health strategies to help improve health behaviors and to support the delivery of care.” Forthcoming articles for early issues of Games for Health: Research, Development, and Clinical Applications include research on the effectiveness and design strategies of: Games intended to develop the social skills of people with conditions such as autism Exergames aimed at motivating more activity in physical education classes An alternate realty game designed to increase physical activity Exergames for young adults and families Games to help treat eating disorders and habits such as smoking Games to improve cognitive function in older adults The use of simulations to help develop the interpersonal skills of family members of veterans suffering from PTSD “The benefits of games for health—from autism to Alzheimer’s to heart disease and other illnesses and conditions—are demonstrating significant promise for improving the way people manage their health and for the delivery of care both in and out of the hospital setting,” said Mary Ann Liebert, president and CEO of Mary Ann Liebert, Inc. “Games for Health: Research, Development, and Clinical Applications is a critical and much-needed forum for this evolving area of healthcare.” The new journal is under the editorial leadership of Bill Ferguson, PhD with expert input from a diverse editorial board which includes researchers: Debra Lieberman, PhD (University of California, Santa Barbara); Tom Baranowski, PhD (Baylor School of Medicine); Martin E. P. Seligman, PhD (University of Pennsylvania); Adam Gazzaley, MD, PhD (University of California, San Francisco); Peter Bingham, MD (University of Vermont); Barbara Chamberlin, PhD (New Mexico State University); Wei Peng, PhD (Michigan State University); Sam Yohannan PT, MS, (Cornell Medical Center); and many other leaders from the research community. Industry, technology, and other experts on the Editorial Board include Jim Bower, PhD (Whyville), Ron Goldman (Kognito) Benjamin Heckendorn (The Ben Heck Show), Ernie Medina, Dr. P.H. (MedPlay Technologies), Ketan Paranjape BS, MS, MBA (Intel Corporation), Russell Shilling, PhD, Capt. USN (DARPA); and Eric Zuckerman, DO (Pediatric IBD Foundation). ----- http://www.liebertpub.com/prdetails.aspx?pr_id=926
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#alert #journal #conference ----- Computers in Human Behavior Volume 27, Issue 5, Pages 1467-2066 (September 2011) 2009 Fifth International Conference on Intelligent Computing - ICIC 2009, 2009 Fifth International Conference on Intelligent Computing Ulsan, Korea 16-19 September 2009 Edited by De-Shuang Huang ----- 65. Cognitive consequences of making computer-based learning activities more game-like Original Research Article Pages 2011-2016 Krista E. DeLeeuw, Richard E. Mayer Highlights ► We examine the added value of adding competition to an educational game. ► Students played the Circuit Game to learn about how electrical circuits work. ► Correct answers earned points toward a raffle (competition) or did not (control). ► Competition improved retention, but did not improve transfer of information. ► Competition decreased transfer performance for men, but not for women. 66. Blog scrubbing: Exploring triggers that change privacy rules Original Research Article Pages 2017-2027 Jeffrey T. Child, Sandra Petronio, Esther A. Agyeman-Budu, David A. Westermann Highlights ► Deletion types: impression mgmt, personal identity/safety, relational, and legal/disciplinary triggers. ► More participants made impression mgmt and personal identity/safety deletions. ► Fewer participants never made deletions, allowing privacy rules to remain intact. ► Privacy rule adaptations were more often proactive versus reactive deletion practices. ► Bloggers often recalibrate their privacy rules through post deletion practices. 67. The effect of an information ethics course on the information ethics values of students – A Chinese guanxi culture perspective Original Research Article Pages 2028-2038 Christina Ling-hsing Chang Highlights ► Utilizes Kohlberg’s CMD model to measure improvement in students’ IE values through TML models. ► The present study finds: e-learning improves female students’ some values more than males. ► However, the “intellectual property” for females in the higher stages remain lower than for males. ► These results are interpreted from a Chinese guanxi culture perspective. ► Educators should take account of the results to design effective teaching methods and incentives. 68. Realism, idealization, and potential negative impact of 3D virtual relationships Original Research Article Pages 2039-2046 Richard L. Gilbert, Nora A. Murphy, M. Clementina Ávalos Highlights ► The study involved 199 participants, each of whom was in an intimate relationship within the 3D virtual world of Second Life. ► Participants viewed their 3D relationship as real rather than as an exercise in fantasy or a form of game playing. ► Participants generally reported more positive or idealized personality traits for their virtual partner than their real life partner. Short Communications 69. Effect of high-level content organizers on hypertext learning Pages 2047-2055 Zsofia Vörös, Jean-François Rouet, Csaba Pléh Highlights ► Route and survey representations of the formal structure are more accurate with a map. ► Memory of the position of high-level pages is less accurate with a list. ► Organizers are used more frequently than the empty page for orientation purposes. ► Time on opening page grows when it exposes more orientation supporting information. 70. Comparison of 3D and 2D menus for cell phones Pages 2056-2066 Kyungdoh Kim, Robert W. Proctor, Gavriel Salvendy Highlights ► We compare performance and preference for different cell phone menus. ► A 3D revolving stage menu yielded better performance than other 3D menus. ► The 3D menu was preferred to a 2D overview menu at high breadth levels. ► Results suggest that the 3D revolving stage menu is viable for high breadth menus. ► Results suggest that the 2D overview menu is best for tasks with low memory load. Send my e-mail in plain text format Access the ScienceDirect Info site if you have questions about this message or other features of this service. This email has been sent to you by ScienceDirect, a division of Elsevier B.V., Radarweg 29, 1043 NX Amsterdam, The Netherlands, Tel.+31 20 485 3911. ScienceDirect respects your privacy and does not disclose, rent or sell your personal information to any non-affiliated third parties without your consent, except as may be stated in the ScienceDirect online privacy policy. By using email or alert services, you agree to comply with the ScienceDirect Terms and Conditions. To unsubscribe to alert services, please go to the Alerts page. ----- (this is #5 of ??) from http://www.sciencedirect.com/science/journal/07475632
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#alert #journal #conference ----- Computers in Human Behavior Volume 27, Issue 5, Pages 1467-2066 (September 2011) 2009 Fifth International Conference on Intelligent Computing - ICIC 2009, 2009 Fifth International Conference on Intelligent Computing Ulsan, Korea 16-19 September 2009 Edited by De-Shuang Huang ----- 50. Reliability and validity of self-reported burnout in college students: A cross randomized comparison of paper-and-pencil vs. online administration Original Research Article Pages 1875-1883 Juliana Alvares Duarte Bonini Campos, Miriane Lucindo Zucoloto, Fernanda Salloume Sampaio Bonafé, Paula Cristina Jordani, João Maroco Highlights ► Psychometric properties of data on student burnout gathered on the internet vs. paper-and-pencil. ► Questionnaires used were the MBI-SS, OLBI-SS and CBI-SS. ► Data gathered through a within-subject cross randomized and counterbalanced design. ► No interference in application order, good reliability and factorial invariance for both formats. ► It’s feasible to use parallel versions of burnout inventories in both medial representations. 51. Core capabilities for practitioners in achieving e-business innovation Original Research Article Pages 1884-1891 Li-Min Lin, Tzyh-Lih Hsia Highlights ► We propose a tri-core e-business innovation model. ► The model knits together business technology, business model and value network. ► Thirteen core capabilities for achieving e-business innovation are identified. ► The results provide great insights for e-business practitioners. 52. ‘Migrating to a new virtual world’: Exploring MMORPG switching through human migration theory Original Research Article Pages 1892-1903 Avus C.Y. Hou, Ching-Chin Chern, Houn-Gee Chen, Yu-Chen Chen Highlights ► We apply the real-world PPM migration model to study the MMORPG switching of gamers. ► “Cyber migration” displays both similar and contrasting patterns compared to reality. ► The similarities lie in the dominant role played by mooring and pull effects. ► The “push effects” is no longer concerns for online gamers. 53. A generic dynamic control task for behavioral research and education Original Research Article Pages 1904-1914 Cleotilde Gonzalez, Varun Dutt Highlights ► Dynamic Stocks and Flows portray the basic building blocks of dynamic systems. ► Participants control the accumulation to a goal through inflow and outflow decisions. ► The slope of environmental inflow function had either positive or negative slope. ► Negative slope was harder for participants to control than positive slope. ► Overall accumulation was greater in negative slope condition than positive slope. 54. Do millennial undergraduates’ views of writing differ when surveyed online versus on paper? Original Research Article Pages 1915-1921 Ayshegul B. Musallam, Diane L. Schallert, Hyunjin Kim Highlights ► A randomized test of three different survey conditions was conducted. ► Survey assessed college students’ practices and experiences when writing. ► Conditions compared online (in lab or at home) versus paper-and-pencil. ► Conditions varied in participation rates, time spent, quality of open-ended answers. ► Otherwise, results showed few differences by condition to substantive questions. 55. Antecedents of computer self-efficacy: A study of the role of personality traits and gender Original Research Article Pages 1922-1936 Huma Saleem, Anne Beaudry, Anne-Marie Croteau Highlights ► Computer self-efficacy is important in user acceptance of information technology. ► We examine personality traits and gender as antecedents of computer self-efficacy. ► Neuroticism, extraversion, and agreeableness are significant for women. ► Men’s personality traits are not significantly related to computer self-efficacy. 56. Validity and reliability of the IAT: Measuring gender and ethnic stereotypes Original Research Article Pages 1937-1941 Ali R. Rezaei Highlights ► This article reports on the validity and reliability of the “Implicit Association Test” (IAT). ► The results showed that the temporal reliability of IAT is relatively low. ► Familiarity with similar tests, however, improves its reliability. ► Watching a video about stereotypes increased subjects’ trust in validity of IAT. ► IAT has the potential to be a remarkably powerful tool. 57. Attentional bias in excessive massively multiplayer online role-playing gamers using a modified Stroop task Original Research Article Pages 1942-1947 Olivia Metcalf, Kristen Pammer Highlights ► Addicted gamers showed an attentional bias whereas highly engaged gamers did not. ► Addicted gamers were identified using a polythetic method. ► Negative relationship was found between attentional bias and degree of addiction. ► No differences in depression, anxiety or stress between addicted gamers and controls. 58. Passively recognising human activities through lifelogging Original Research Article Pages 1948-1958 Aiden R. Doherty, Niamh Caprani, Ciarán Ó Conaire, Vaiva Kalnikaite, Cathal Gurrin, Alan F. Smeaton, Noel E. O’Connor Highlights ► Lifelogging has potential as a future tool to automatically capture human behaviour. ► Machine learning and image processing algorithms developed to recognise human activities. ► 95,000 images from five users manually annotated to develop computational algorithms. ► Many types of analyses possible on SenseCam observational study of 1 million min of daily living. 59. The associations between young adults’ face-to-face prosocial behaviors and their online prosocial behaviors Original Research Article Pages 1959-1962 Michelle F. Wright, Yan Li Highlights ► We examine the relationship between face-to-face and online prosocial behaviors among young adults. ► Face-to-face prosocial behaviors were found to relate to online prosocial behaviors. ► Young adults co-construct their online worlds similarly to their offline words. 60. To stick or not to stick: The social response theory in the development of continuance intention from organizational cross-level perspective Original Research Article Pages 1963-1973 Jyun-Wei Huang, Chieh-Peng Lin Highlights ► This study empirically investigates factors influencing users to continue using social network sites. ► This study proposes the social network site stick model by examining group-level social capital to continuance intention. ► This study refines social response theory using a specific model to advance the literature and predict continuance intention. ► This study presents a new stream that explains continuance intention through social response theory rather than the information system behavior model. 61. Effects of self-disclosure on relational intimacy in Facebook Original Research Article Pages 1974-1983 Namkee Park, Borae Jin, Seung-A Annie Jin Highlights ► This study examined the relation between self-disclosure and intimacy in Facebook. ► Self-disclosure amount and positivity were positively associated with intimacy. ► Self-disclosure honesty and intent were not associated with intimacy. ► The motivations for relationship maintenance and initiation affected intimacy. 62. Evaluation of complex and dynamic safety tasks in human learning using the ACT-R and SOAR skill acquisition theories Original Research Article Pages 1984-1995 Samuel A. Oyewole, Amey M. Farde, Joel M. Haight, Oladapo T. Okareh Highlights ► Human-centered analytical approach to learning dynamic and complex tasks. ► This research compares the task times of the model as well as the subjects. ► Subjects: 21 workers at a computer company (14 men and 7 women). ► Good performance and match between the model and the subjects. ► Human participants acquired additional learning information during the trials. 63. Intention to upload video content on the internet: The role of social norms and ego-involvement Original Research Article Pages 1996-2004 Namkee Park, Younbo Jung, Kwan Min Lee Highlights ► The study examined the factors of people’s intention to upload video content online. ► Individual descriptive norm was related to the intention to upload video online. ► Ego-involvement accounted for both attitude and intention to upload video online. 64. Measurement invariance in training evaluation: Old question, new context Original Research Article Pages 2005-2010 J. William Stoughton, Amanda Gissel, Andrew P. Clark, Thomas J. Whelan Highlights ► Examined the item functioning of parallel Web-based training and traditional paper-and-pencil evaluations. ► Item response theory (IRT) analyses revealed few differences between mediums. ► Confirms equivalence of paper-and-pencil and computer-mediated training evaluations. ----- (this is #4 of ??) from http://www.sciencedirect.com/science/journal/07475632
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#alert #journal #conference ----- Computers in Human Behavior Volume 27, Issue 5, Pages 1467-2066 (September 2011) 2009 Fifth International Conference on Intelligent Computing - ICIC 2009, 2009 Fifth International Conference on Intelligent Computing Ulsan, Korea 16-19 September 2009 Edited by De-Shuang Huang ------- 33. Inter-relationships among dominance, energetic and tense arousal, and pleasure, and differences in their impacts under online vs. offline environment Original Research Article Pages 1740-1750 Dong-Mo Koo, Ji-Hoon Lee Highlights ► Shoppers’ emotional responses have interrelationships among themselves. ► Energetic and tense arousal mediates effect of dominance on pleasure and intention. ► Energetic arousal affects intention directly and indirectly through pleasure. ► Tense arousal affects intention indirectly. ► Effects of emotions on intention are different under different shopping environment. 34. Personal Internet use at work: Understanding cyberslacking Original Research Article Pages 1751-1759 Jessica Vitak, Julia Crouse, Robert LaRose Highlights ► We test predictors of cyberslacking variety & frequency for nine behaviors. ► Being young, a racial minority & male positively predicts cyberslacking. ► Media habits positively predict cyberslacking variety & frequency. ► There is significant variance in predictors of individual behaviors. 35. Examining knowledge contribution from the perspective of an online identity in blogging communities Original Research Article Pages 1760-1770 Hee-Woong Kim, Jun Raymond Zheng, Sumeet Gupta Highlights ► Examined knowledge contribution from the perspective of online identity. ► Online identity consists of personal and social aspects. ► Personal aspect of online identity affects knowledge contribution. ► Social aspect of online identity affects knowledge contribution. ► Social aspect moderates the effect of personal aspect on knowledge contribution. 36. Flashlight – Recording information acquisition online Original Research Article Pages 1771-1782 Michael Schulte-Mecklenbeck, Ryan O. Murphy, Florian Hutzler Highlights ► Flashlight an open source process tracing tool is introduced. ► Comparison Flashlight versus an eye-tracker. ► Flashlight is validated. ► Instructions on the installation of Flashlight are provided. 37. Improving the scaffolds of a mobile-assisted Chinese character forming game via a design-based research cycle Original Research Article Pages 1783-1793 Lung-Hsiang Wong, Ivica Boticki, Jizhen Sun, Chee-Kit Looi Highlights ► We report on one cycle of design-based research for a mobile educational game. ► Both mobile and card mode games were observed, and students preferred card mode. ► We analyzed their game strategy from language learning and psychological aspects. ► We redesigned the game UI to accommodate student needs and improve the scaffolds. ► We accentuate the value of the interplay of theories, enactment and reflections. 38. Computer-mediated communication and risk-taking behaviour Original Research Article Pages 1794-1799 Lynette Y.Q. Goh, James G. Phillips, Alex Blaszczynski Highlights ► We considered whether videolinks influence perceived risk. ► A simulated gambling task was used to examine risk. ► People accepted greater risk when collocated. ► Videolinks potentiated perceived risk. 39. Parenting style and parental monitoring with information communication technology: A study on Japanese junior high school students and their parents Original Research Article Pages 1800-1805 Michiko Nakayama Highlights ► Parenting style and parental monitoring was examined. ► Monitoring system with GPS device or IC card was focused on. ► Japanese junior high school students and their parents were participated. ► Control was the predictor of parents’ intention to use monitoring system. ► The predictor of children’s intention to use was their perceived responsiveness. 40. The effect of informal social support: Face-to-face versus computer-mediated communication Original Research Article Pages 1806-1814 Joshua Lewandowski, Benjamin D. Rosenberg, M. Jordan Parks, Jason T. Siegel Highlights ► We examine disruptive life events using a military personnel. ► Increasing social support buffers disruptive life events in soldiers. ► FTF support buffers disruption more than CMC-derived support. 41. The role of trait emotional intelligence in gamers’ preferences for play and frequency of gaming Original Research Article Pages 1815-1819 Christothea Herodotou, Maria Kambouri, Niall Winters Highlights ► Trait EI, preferences for play and frequency of gaming were examined. ► Trait EI was positively correlated to a preference for social practices per se. ► Trait EI was negatively correlated to a preference for achievement practices. ► Lower scorers on trait EI were associated with more frequent game use. ► Trait EI more likely works motivationally reinforcing specific game uses. 42. Internet use and online social support among same sex attracted individuals of different ages Original Research Article Pages 1820-1827 L. Baams, K.J. Jonas, S. Utz, H.M.W. Bos, L. van der Vuurst Highlights ► Age differences in internet use among same sex attracted (SSA) individuals. ► Young SSA individuals use the internet for social interaction and support. ► Older SSA individuals use the internet more for sexual purposes. ► First time evidence of the relation between sexual orientation, age and internet use. 43. A picture is worth a thousand words: A content analysis of Facebook profile photographs Original Research Article Pages 1828-1833 Noelle J. Hum, Perrin E. Chamberlin, Brittany L. Hambright, Anne C. Portwood, Amanda C. Schat, Jennifer L. Bevan Highlights ► College students’ Facebook profile photographs are examined and compared by gender. ► Content analysis was used to code the 150 profile pictures for six categories. ► Profile photographs tend to be posed, inactive, appropriate, and contain only the subject. ► Profile picture albums typically contained more than 20 pictures. ► None of the profile picture categories significantly differed by gender. 44. Preventing human error: The impact of data entry methods on data accuracy and statistical results Original Research Article Pages 1834-1839 Kimberly A. Barchard, Larry A. Pace Highlights ► Participants checked data using double entry, visual checking, or single entry. ► Visual checking resulted in 2958% more data entry errors than double entry. ► Visual checking resulted in substantially more errors in statistical results than double entry. ► Visual checking was no better than single entry. ► Single entry and visual checking should be replaced with more effective data entry methods, such as double entry. 45. Understanding social networking sites adoption in China: A comparison of pre-adoption and post-adoption Original Research Article Pages 1840-1848 Ya Ping Chang, Dong Hong Zhu Highlights ► We develop a model to understand social networking sites adoption. ► We examine differences in pre-adoption and post-adoption intention models. ► Entertainment motivation has effect on pre-adopters but none on post-adopters. ► Connecting with old friends has effect on post-adopters but none on pre-adopters. 46. Evaluating learning, design, and engagement in web-based learning tools (WBLTs): The WBLT Evaluation Scale Original Research Article Pages 1849-1856 Robin Kay Highlights ► The Learning Object Evaluation Scale designed by Kay and Knaack (2009) was re-examined. ► Three main constructs were assessed including learning, design and engagement. ► The new WBLT Evaluation Scale showed high internal reliability. ► The new scale also demonstrated good construct validity and convergent validity. ► The three scale constructs were significant predictors of learning performance. 47. Internet use, happiness, social support and introversion: A more fine grained analysis of person variables and internet activity Original Research Article Pages 1857-1861 M.E. Mitchell, J.R. Lebow, R. Uribe, H. Grathouse, W. Shoger Highlights ► Study of specific Internet use in relation happiness, perceived social support, and introversion. ► Novel measures of six domains of internet use were developed. ► Specific on line activities were related to social support, happiness and introversion. ► Persons with high levels of gaming and or mischief may be at greater risk. 48. Rate My Expectations: How online evaluations of professors impact students’ perceived control Original Research Article Pages 1862-1867 Neneh Kowai-Bell, Rosanna E. Guadagno, Tannah Little, Najean Preiss, Rachel Hensley Highlights ► We examined use of Ratemyprofessors.com (RMP). ► RMP is a website through which students evaluate their professors. ► First, participants recalled taking a class from a RMP reviewed professor. ► Next, participants read a set of negative or positive comments about a professor. ► Our results suggest that content on RMP impacts classroom experiences. 49. E-Learning technologies: A key to Dynamic Capabilities Original Research Article Pages 1868-1874 Reychav Iris, Anand Vikas Highlights ► We study knowledge-related antecedents to Dynamic Capabilities (DC). ► Antecedents include E-Learning and Knowledge Sharing (KS). ► Knowledge Sharing found to mediate between E-Learning and Dynamic Capabilities. ► Positive contribution of E-Learning on Knowledge Sharing and Dynamic Capabilities. ► Results indicate potential reward to firms striving to share knowledge externally. ----- (this is #3 of ??) from http://www.sciencedirect.com/science/journal/07475632
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#alert #journal #conference ----- Computers in Human Behavior Volume 27, Issue 5, Pages 1467-2066 (September 2011) 2009 Fifth International Conference on Intelligent Computing - ICIC 2009, 2009 Fifth International Conference on Intelligent Computing Ulsan, Korea 16-19 September 2009 Edited by De-Shuang Huang ------- Regular Articles 18. On the relation between cognitive and biological modelling of criminal behaviour Original Research Article Pages 1593-1611 Tibor Bosse, Charlotte Gerritsen, Jan Treur Highlights ► This article illustrates the benefit of computational modelling for the area of criminology. ► We show how a cognitive modelling approach can be related to a biological approach. ► A case study on violent behaviour illustrates the approach. ► We show how modelling and simulation can enhance criminological insight. ► The approach is supported by automated tools. 19. Age and technology innovation in the workplace: Does work context matter? Original Research Article Pages 1612-1620 Tracey E. Rizzuto Highlights ► Multi-institutional, multilevel field-setting workplace sample. ► Older workers are more positive about IT initiatives than younger counterparts. ► Age context shapes attitudes toward IT initiatives. 20. The lies we tell and what they say about us: Using behavioural characteristics to explain Facebook activity Original Research Article Pages 1621-1626 Jean D.M. Underwood, Lianne Kerlin, Lee Farrington-Flint Research highlights ► Broadcasters, communicators and high interaction FaceBook users were identified. ► Quality of interaction, deceptive behavior and acceptance of risk were group markers. ► Communicators lied to enhance the group but non-communicators self promoted. ► Acceptance of risk and low quality interaction marked out Broadcasters. ► Broadcasters’ behaviour raised their exposure to the ills of the Internet. 21. Enhancing graph production skills via programmed instruction: An experimental analysis of the effect of guided-practice on data-based graph production Original Research Article Pages 1627-1633 Darrel R. Davis Highlights ► Sixty-one students completed graphing instruction using a graphical simulator. ► Group one constructed graphs in the simulator using step-by-step instructions. ► Group two had the same instructions but did not have the construction requirement. ► All students constructed post-test graphs using pencil and paper. ► Response contingencies in the simulator increased graph construction performance. 22. Revealing only the superficial me: Exploring categorical self-disclosure online Original Research Article Pages 1634-1642 Alison Attrill, Rahul Jalil Research highlights ► We show online self-disclosure to be an exchange of superficial self-information in general communications. ► Self-disclosure can be mapped onto the controlled and hierarchical processing of self-information in the Self-memory-system model. ► Self-disclosure might vary according to Internet arena. ► Attitudes towards online relationship formation need more consideration in many areas of online research. 23. Designing motivational agents: The role of praise, social comparison, and embodiment in computer feedback Original Research Article Pages 1643-1650 Jonathan Mumm, Bilge Mutlu Research highlights ► Feedback in the form of praise or social comparison improves motivation. ► Praise improves motivation only when no social comparison is present. ► Praise improves motivation with low-performers, but not with high-performers. ► Presence of an on-screen agent improves motivation. 24. The effect of video feedback delay on frustration and emotion communication accuracy Original Research Article Pages 1651-1657 Stacie Renfro Powers, Christian Rauh, Robert A. Henning, Ross W. Buck, Tessa V. West Highlights ► We examined how video feedback delay affected frustration and emotion communication accuracy. ► Measures were taken after two 10-min conversation periods. ► In period one, subjects with video delay had less frustration and more accuracy than those without. ► In period two, subjects with video delay were more frustrated than those without. ► People may compensate less for video delay after an initial acquaintance period. 25. Who uses Facebook? An investigation into the relationship between the Big Five, shyness, narcissism, loneliness, and Facebook usage Original Research Article Pages 1658-1664 Tracii Ryan, Sophia Xenos Research highlights ► We investigated how personality influences usage or non-usage of Facebook. ► Facebook users were more extraverted and narcissistic than nonusers. ► Facebook nonusers were more conscientious and socially lonely than users. ► Facebook usage habits varied as a result of certain personality traits. 26. Effects of spatial ability and richness of motion cue on learning in mechanically complex domain Original Research Article Pages 1665-1674 Doo Young Lee, Dong-Hee Shin Highlights ► Examine the impact of individual differences in the spatial ability of learners. ► Presenting written explanations with animations did not improve performance. ► For the learners with low spatial ability, learning was enhanced by animations. ► Motion cues did not improve learning of the learners with low spatial ability. ► Use of animations did not help learners with low spatial ability. 27. Exposure to violent computer games and Chinese adolescents’ physical aggression: The role of beliefs about aggression, hostile expectations, and empathy Original Research Article Pages 1675-1687 Shuangju Zhen, Hongling Xie, Wei Zhang, Shujun Wang, Dongping Li Highlights ► We examined how violent computer games influence physical aggression in adolescents. ► We further determined if such influence varied across gender and age groups. ► Beliefs about aggression, hostile expectations, and empathy mediated the influence. ► Empathy was a prominent mediator among pre and middle adolescent females. ► Violent computer games had a greater influence the younger the age group. 28. Empirical investigation of customers’ channel extension behavior: Perceptions shift toward the online channel Original Research Article Pages 1688-1696 Shuiqing Yang, Yaobin Lu, Ling Zhao, Sumeet Gupta Research highlights ► The results validated the cross-channel synergies on customers’ channel extension evaluation. ► Offline channel service quality positively affects perceived online channel service quality. ► Perceived entitativity between channels enhances the effect of cross-channel synergies. ► Self-efficacy for change facilitates behavior towards the online channel extension. ► The results yield interesting implications for management of multiple-channel extension. 29. “Sexting” and adult romantic attachment Original Research Article Pages 1697-1701 Robert S. Weisskirch, Raquel Delevi Highlights ► Created sexting attitudes and behaviors measures; factor analyzed. ► Three attitudes subscales: Fun and Carefree, Perceived Risk, and Relational Expectations. ► Fun and Carefree and Relational Expectations correlated to sexting behaviors. ► Attachment anxiety predicted texts propositioning sex for those in couples. ► Attachment anxiety predicted Relational Expectations sexting attitudes. 30. Internet and mobile phone text-messaging dependency: Factor structure and correlation with dysphoric mood among Japanese adults Original Research Article Pages 1702-1709 Xi Lu, Junko Watanabe, Qingbo Liu, Masayo Uji, Masahiro Shono, Toshinori Kitamura Highlights ► A questionnaire study to examine the factor structures of the IAQ and STDS. ► We found a two-factor structure for the IAQ and a three-factor structure for the STDS. ► Depression was linked to both Internet Dependency and Text-message Dependency. ► Anxiety was associated negatively with Text-message Dependency. 31. The effect of the nonhuman external regulator’s answer-until-correct (AUC) versus knowledge-of-result (KR) task feedback on children’s behavioral regulation during learning tasks Original Research Article Pages 1710-1723 Adel M. Agina, Piet A.M. Kommers, Michael M. Steehouder Highlights ► Results generated by the game were inline with the statistical results. ► Both results did not confirm the hypothesis. ► Both results did not confirm Vygotsky’s view or Piaget’s view of SRL development. ► Thinking aloud and self-regulation have a reverse relationship. ► Thinking aloud can be used to explore problems that children may not talk about. 32. The effect of nonhuman’s external regulation on detecting the natural development process of young children’s self-regulation during learning tasks Original Research Article Pages 1724-1739 Adel M. Agina, Piet A.M. Kommers, Michael M. Steehouder Research highlights ► Three classes of self-regulation’s natural development were generated by computer. ► A new psychological view of self-regulation’s natural development was explored. ► Self-regulation is psychological (Piagetian) but not behavioral (Vygotskyian). ► Computer can detect psychological problem and calculate the net signed of SRL. ► The relationship between spontaneous thinking aloud and self-regulation is reverse. (this is #2 of ??) from http://www.sciencedirect.com/science/journal/07475632
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#alert #journal #conference ----- Computers in Human Behavior Volume 27, Issue 5, Pages 1467-2066 (September 2011) 2009 Fifth International Conference on Intelligent Computing - ICIC 2009, 2009 Fifth International Conference on Intelligent Computing Ulsan, Korea 16-19 September 2009 Edited by De-Shuang Huang Modify or Remove My Alerts 1. Editorial Board / Publication information Page IFC Preface 2. Special issue on advanced intelligent computing theory and methodology Page 1467 De-Shuang Huang Special Section Articles 3. Missing data imputation in multivariate data by evolutionary algorithms Original Research Article Pages 1468-1474 Juan C. Figueroa García, Dusko Kalenatic, Cesar Amilcar Lopez Bello 4. DepthLimited crossover in GP for classifier evolution Original Research Article Pages 1475-1481 Hajira Jabeen, Abdul Rauf Baig 5. Interactive genetic algorithms with individual’s fuzzy fitness Original Research Article Pages 1482-1492 Dun-wei Gong, Jie Yuan, Xiao-yan Sun 6. Emergency resources scheduling based on adaptively mutate genetic algorithm Original Research Article Pages 1493-1498 Liming Zhang, Yuhua Lin, Guofeng Yang, Huiyou Chang 7. Machine learning approach to model sport training Original Research Article Pages 1499-1506 Edward Me¸żyk, Olgierd Unold 8. HDR Image Generation based on Intensity Clustering and Local Feature Analysis Original Research Article Pages 1507-1511 Kang-Hyun Jo, Andrey Vavilin 9. Interactive component extraction from fEEG, fNIRS and peripheral biosignals for affective brain–machine interfacing paradigms Original Research Article Pages 1512-1518 Tomasz M. Rutkowski, Toshihisa Tanaka, Andrzej Cichocki, Donna Erickson, Jianting Cao, Danilo P. Mandic 10. Analysis of shipbuilding fabrication process with enterprise ontology Original Research Article Pages 1519-1526 Ji-Hyun Park, Kyung-Hoon Kim, Jae-Hak J. Bae 11. Assisted-care robot based on sociological interaction analysis Original Research Article Pages 1527-1534 Wenxing Quan, Hitoshi Niwa, Naoto Ishikawa, Yoshinori Kobayashi, Yoshinori Kuno 12. Self-adaptation of learning rate in XCS working in noisy and dynamic environments Original Research Article Pages 1535-1544 Maciej Troć, Olgierd Unold 13. Segment-based emotion recognition from continuous Mandarin Chinese speech Original Research Article Pages 1545-1552 Jun-Heng Yeh, Tsang-Long Pao, Ching-Yi Lin, Yao-Wei Tsai, Yu-Te Chen 14. Estimation of word emotions based on part of speech and positional information Original Research Article Pages 1553-1564 Kazuyuki Matsumoto, Fuji Ren 15. Personal identification based on finger-vein features Original Research Article Pages 1565-1570 Jinfeng Yang, Yihua Shi, Jinli Yang 16. Shot retrieval based on fuzzy evolutionary aiNet and hybrid features Original Research Article Pages 1571-1578 Xian-Hui Li, Yong-Zhao Zhan, Jia Ke, Hong-Wei Zheng 17. A representation method for performance specifications in UML domain Original Research Article Pages 1579-1592 S. Distefano, A. Puliafito, M. Scarpa
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#journal #openaccess # ----- International Review of Research in Open and Distance Learning ----- http://www.irrodl.org/index.php/irrodl/index
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#journal #TOC #alert ----- tripleC: Cognition, Communication, Co-operation. [Air-L] Content of tripleC: Journal for a Global Sustainable Information Society, Volume 9, Issue 1 Inbox X zzz X Reply christian.fuchs@uti.at christian.fuchs@uti.at to air-l show details 6:31 AM (1 hour ago) Dear colleagues, Please find attached the content list of tripleC: Journal for a Global Sustainable Information Society, Volume 9, Issue 1 (2011), http://www.triple-c.se/. tripleC content is now indexed in the databases “Scopus“ and “Communication and Mass Media Complete“. It is an open access journal specializing in critical studies of digital media, media, communication and information in the information society. It uses a Creative Commons-license and makes all articles available online without payment by authors and readers. tripleC especially encourages articles with normative, political and critical assessments of information, media, communication, the Internet and digital media and their societal contexts. Issue 2 (2011) will besides regular articles feature a special section about the China Conference on Foundations of Information Science, papers from the session “Political Economy and Critical Theory of the Internet“ at the Nordmedia Conference 2011, and a special section about “ICTs and Society - A New Transdiscipline?“. We welcome article submissions, reflections and provocations about books, articles, conferences, media politics as well as suggestions for special issues in areas such as Critical Internet Studies, Critial Media/Communication Studies, Critical Information Society Studies, Critical Information Systems Research, Critical Theory of Information/Media/Communication, Critical Political Economy/Marxist Studies of Communication/Culture/Digital Media/Information/Media, Critical Cultural Studies, or Critical Information Science. With kind regards, Christian Fuchs (Co-editor of tripleC) tripleC, Vol. 9, Issue 1 (2011), http://www.triple-c.se/ Articles (Peer-Reviewed) * Doing Research, Doing Politics: ICT Research as a Form of Activism Juliet Webster, pp. 1-10 * Embracing Technology and the Challenges of Complexity Alice Robbin, pp. 11-27 * Social Media for Digital and Social Inclusion: Challenges for Information Society 2.0 Research & Policies Pieter Verdegem, pp. 28-38 * From Financialization to Low and Non-Profit: Emerging Media Models for Freedom Nuria Almiron-Roig, pp. 39-61 * Deconstructing Bentham’s Panopticon: The New Metaphors of Surveillance in the Web 2.0 Environment Manuela Farinosi, pp. 62-76 * Information – is it Subjective or Objective? Andrzej Stanislaw Zaliwski, pp. 77-92 * The Need for an Informational Systems Approach to Security José María Díaz Nafría, pp. 93-122 Reflection Section (Non Peer-Reviewed) * Book Review: Signs of Science - Linguistics meets Biology Robert Prinz, pp. 123-125 tripleC, Vol. 9, Issue 2 (ongoing, further articles will be added), http://www.triple-c.se/ * Privacy as Invisibility: Pervasive Surveillance and the Privatization of Peer-to-Peer Systems Francesca Musiani, pp. 126-140 * Selling You and Your Clicks: Examining the Audience Commodification of Google Hyunjin Kang, Matthew P. McAllister, pp. 141-153 -- Prof. Christian Fuchs Chair in Media and Communication Studies Department of Informatics and Media Uppsala University Kyrkogårdsgatan 10 Box 513 751 20 Uppsala Sweden christian.fuchs@im.uu.se Tel +46 (0) 18 471 1019 http://fuchs.uti.at http://www.im.uu.se NetPolitics Blog: http://fuchs.uti.at/blog Editor of tripleC: http://www.triple-c.se Book "Foundations of Critical Media and Information Studies" (Routledge 2011) Book "Internet and Society" (Paperback, Routledge 2010) _______________________________________________ The Air-L@listserv.aoir.org mailing list is provided by the Association of Internet Researchers http://aoir.org Subscribe, change options or unsubscribe at: http://listserv.aoir.org/listinfo.cgi/air-l-aoir.org Join the Association of Internet Researchers: http://www.aoir.org/
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#journal #alert #VWs #SL #identity #writing ----- Culture & Psychology -- Table of Contents Alert A new issue of Culture & Psychology has been made available: 1 June 2011; Vol. 17, No. 2 URL: http://cap.sagepub.com/content/vol17/issue2/?etoc ----------------------------------------------------------------- Articles ----------------------------------------------------------------- Amerindian anthropology and cultural psychology: Crossing boundaries and meeting otherness' worlds Danilo Silva Guimaraes Culture Psychology 2011;17 139-157 http://cap.sagepub.com/cgi/content/abstract/17/2/139?etoc Encountering being, identity, and otherness: Reconsidering Guimaraes's ''Amerindian anthropology and cultural psychology'' and Amerindian perspectivism, with insights from anthropology of religion, African humanities, and collaborative ethnography Susan Rasmussen Culture Psychology 2011;17 159-176 http://cap.sagepub.com/cgi/content/abstract/17/2/159?etoc Historical representations and conflicts about indigenous people as national identities Mario Carretero and Miriam Kriger Culture Psychology 2011;17 177-195 http://cap.sagepub.com/cgi/content/abstract/17/2/177?etoc (Re)writing biography: Memory, identity, and textually mediated reality in coming to terms with the past Cristian Tileaga Culture Psychology 2011;17 197-215 http://cap.sagepub.com/cgi/content/abstract/17/2/197?etoc Tailoring identities Peeter Tulviste Culture Psychology 2011;17 217-221 http://cap.sagepub.com/cgi/content/abstract/17/2/217?etoc How emotion shapes religious cultures: A synthesis of cognitive theories of religion and emotion theory John Dulin Culture Psychology 2011;17 223-240 http://cap.sagepub.com/cgi/content/abstract/17/2/223?etoc Emergent organization in the dialogical self: Evolution of a ''both'' ethnic identity position Nancy J Bell and Anindita Das Culture Psychology 2011;17 241-262 http://cap.sagepub.com/cgi/content/abstract/17/2/241?etoc Bakhtin's realism and embodiment: Towards a revision of the dialogical self James Cresswell and Cor Baerveldt Culture Psychology 2011;17 263-277 http://cap.sagepub.com/cgi/content/abstract/17/2/263?etoc
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#journal #alert #race #gender ----- Cultural Studies Critical Methodologies -- Table of Contents Alert A new issue of Cultural Studies Critical Methodologies has been made available: 1 June 2011; Vol. 11, No. 3 URL: http://csc.sagepub.com/content/vol11/issue3/?etoc ----------------------------------------------------------------- Articles ----------------------------------------------------------------- The War of Ideas and the Battle of Narratives: A Comparison of Extremist Storytelling Structures R. Bennett Furlow and H.L. Goodall, Jr Cultural Studies Critical Methodologies 2011;11 215-223 http://csc.sagepub.com/cgi/content/abstract/11/3/215?etoc Self-Naming Practices on the Internet: Identity, Authenticity, and Community Sarah N. Gatson Cultural Studies Critical Methodologies 2011;11 224-235 http://csc.sagepub.com/cgi/content/abstract/11/3/224?etoc Dare I Write About Oppression on Sacred Ground [Emphasis Mine] Lisa William-White Cultural Studies Critical Methodologies 2011;11 236-242 http://csc.sagepub.com/cgi/content/abstract/11/3/236?etoc Girl, Interrupted: Interpreting Semenya's Body, Gender Verification Testing, and Public Discourse April Vannini and Barbara Fornssler Cultural Studies Critical Methodologies 2011;11 243-257 http://csc.sagepub.com/cgi/content/abstract/11/3/243?etoc Autoethnography, Ethics, and Making Your Baby Cry Sophie Tamas Cultural Studies Critical Methodologies 2011;11 258-264 http://csc.sagepub.com/cgi/content/abstract/11/3/258?etoc [In]Subordination: Inmate Photography and Narrative Elicitation in a Youth Incarceration Facility Jonathan Arendt Cultural Studies Critical Methodologies 2011;11 265-273 http://csc.sagepub.com/cgi/content/abstract/11/3/265?etoc Valerie Solanas and the Queer Performativity of Madness Desiree D. Rowe and Karma R. Chavez Cultural Studies Critical Methodologies 2011;11 274-284 http://csc.sagepub.com/cgi/content/abstract/11/3/274?etoc Genealogy: A Tale of Two Families and a Cat Jean Halley Cultural Studies Critical Methodologies 2011;11 285-289 http://csc.sagepub.com/cgi/content/abstract/11/3/285?etoc The Social Worker--A Novel: The Advantages of Fictional Re-Presentations of Life Narratives Michael Ungar Cultural Studies Critical Methodologies 2011;11 290-302 http://csc.sagepub.com/cgi/content/abstract/11/3/290?etoc in exile/in flight: Two Poems From a Poetic Autoethnography of Academic Banishment Monica Prendergast Cultural Studies Critical Methodologies 2011;11 303-305 http://csc.sagepub.com/cgi/content/abstract/11/3/303?etoc Ecoaesthetics: Green Arts at the Intersection of Education and Social Transformation Susan Finley Cultural Studies Critical Methodologies 2011;11 306-313 http://csc.sagepub.com/cgi/content/abstract/11/3/306?etoc
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#journal #JOLT ----- http://jolt.merlot.org/index.html ----- Welcome to JOLT MERLOT is a free and open resource designed primarily for faculty and students of higher education. The MERLOT Journal of Online Learning and Teaching (JOLT) is a peer-reviewed, open access, online publication addressing the scholarly use of multimedia resources in online education. JOLT is published quarterly in March, June, September, and December. The objectives of JOLT are to: Enable faculty to use technology effectively in online teaching and learning by learning from a community of researchers and scholars; Enable academic programs to design and deploy academic technology to optimize online teaching and learning; Build a community around the research and scholarly use of multimedia educational resources for online teaching and learning. JOLT welcomes papers on all aspects of online learning and teaching. Topics may include, but are not limited to: learning theory and the use of multimedia to improve online learning; instructional design theory and application; online learning and teaching initiatives; use of technology in online education; innovative online learning and teaching practices. For specific information on submitting a manuscript, please see Guidelines for Authors. If you are interested in serving as a Peer Reviewer for JOLT, please e-mail us and attach your Curriculum Vitae to let us know of your interest. "Subscribe" to the JOLT (it's free!) listserv and receive automatic notifications when new issues appear online, or sign up for our RSS feed and get up-to-the-minute updates on all JOLT happenings.
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#journal #AIR-L #research ----- Lois Scheidt to air-l show details 9:18 AM (12 minutes ago) This new publication venue might be of interest to some of the list members: Qualitative Communication Research (QCR) (http://www.lcoastpress.com/journal.php?id=14) is a refereed academic journal that publishes articles of interest to scholars in communication studies and allied fields whose work is primarily qualitative in orientation. We are especially interested in articles that bring a qualitative perspective and a communicative lens to addressing significant social and practical issues in human life. All qualitative approaches are welcome, including, but not limited to, ethnography of speaking, participant observation, interviewing, grounded theory, focus groups, autoethnography, discourse analysis, and all forms of ethnography including critical, artistic, literary, poetic, and performance. Mixed-method studies are welcome unless they are primarily quantitative, as are experimental forms of presentation. Excluded are cultural theoretical essays without an empirical grounding, calls for research, and textual criticism. In addition, QCR publishes “Issues in Qualitative Communication Research,” a forum where issues or controversies in the field can be addressed in shorter point-of-view essays. About the Editor: Kenneth N. Cissna is Professor and Chair of the Department of Communication at the University of South Florida. His editorial experience includes terms as Editor of the Journal of Applied Communication Research and the Southern Communication Journal. He is past president of the Southern States Communication Association and the recipient of its T. Earle Johnson – Edwin Paget Distinguished Service Award and of the National Communication Association’s Gerald M. Phillips Award for Distinguished Applied Communication Scholarship. He has published scores of scholarly articles and book chapters, and six books, including the Routledge Handbook of Applied Communication Research (with Larry Frey), which received the Distinguished Award for an Edited Scholarly Book, Applied Communication Division, National Communication Association; Dialogue: Theorizing Difference in Communication Studies (Sage; with Leslie Baxter and Rob Anderson); and . Moments of Meeting: Buber, Rogers, and the Potential for Public Dialogue (State University of New York Press; with Rob Anderson). -- Lois Ann Scheidt Doctoral Candidate - School of Library and Information Science, Indiana University, Bloomington IN USA Webpage: http://www.loisscheidt.com CV: http://www.loisscheidt.com/cv.html Blog: http://www.professional-lurker.com
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#journal #OCD ----- Journal of Obsessive-Compulsive and Related Disorders (JOCRD) is an international journal that publishes high quality research and clinically-oriented articles dealing with all aspects of obsessive-compulsive disorder (OCD) and related conditions (OC spectrum disorders; e.g., trichotillomania, hoarding, body dysmorphic disorder). The journal invites studies of clinical and non-clinical (i.e., student) samples of all age groups from the fields of psychiatry, psychology, neuroscience, and other medical and health sciences. The journal's broad focus encompasses classification, assessment, psychological and psychiatric treatment, prevention, psychopathology, neurobiology and genetics. Clinical reports (descriptions of innovative treatment methods) and book reviews on all aspects of OCD-related disorders will be considered, as will theoretical and review articles that make valuable contributions. Suitable topics for manuscripts include: The boundaries of OCD and relationships with OC spectrum disorders Validation of assessments of obsessive-compulsive and related phenomena OCD symptoms in diverse social and cultural contexts Studies of neurobiological and genetic factors in OCD and related conditions Experimental and descriptive psychopathology and epidemiological studies Studies on relationships among cognitive and behavioral variables in OCD and related disorders Interpersonal aspects of OCD and related disorders Evaluation of psychological and psychiatric treatment and prevention programs, and predictors of outcome Editor-in-Chief Contact the Editor J. Abramowitz Ph.D. http://www.elsevier.com/wps/find/journaldescription.cws_home/725690/
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